Ossuary Simulator

Talisman Drop Rate
Total: 100% (must equal 100%)
Config Value

Expected Results

Average Rate
0%
Average Value
0
Item Drop Rate Avg per Player Effective Cost

Simulated Results (1,000 players)

Average Rate
0%
Average Value
0
Item Drop Rate Avg per Player Effective Cost

Simulated Rate Distribution

Simulated share of players in each final average talisman % range after 50 ossuaries. The dashed line marks the expected mean average result.

Player Journey Analysis

Average Value Progression

Player Outcomes

Unluckiest Players (5th Percentile)

Average Rate: 0%

Average Value: 0

Median Players (50th Percentile)

Average Rate: 0%

Average Value: 0

Luckiest Players (95th Percentile)

Average Rate: 0%

Average Value: 0

5th Percentile represents the unluckiest 5% of players, 50th Percentile represents the median player, 95th Percentile represents the luckiest 5% of players.